Business Challenges

  • Long Delay and Poor Performance

    Concurrent access of a large number of players has high requirements on the computing capability, I/O capability, and stability. PVE and PVP features have low tolerance for network delay.

  • Large Number of Attack Methods and High Security Risks

    Game Cloud becomes the primary object for heavy-traffic DDoS attacks and CC attacks. Various attack methods lead to server suspension and player loss. Malicious registration, library attacks, and account theft severely affect game experience.

  • High R&D Costs and Difficult Management and Orchestration

    Competitions in the game industry have intensified. Game product rollout needs to be accelerated to occupy the market. Mobile game tests need to adapt to different types of terminals from various vendors, causing high test cost.

  • Many Release Channels and Difficult to Precisely Locate Players

    Game release and operation channels are widespread, uncurbed, and unstable, which makes it difficult to attract new customers. The game deployment platform is separated from the game operations platform, causing difficulties in precisely locating game players.

Typical Scenarios

  • Cloud Services for Concurrent Access

  • Enterprise-class Security Protection

  • R&D DevOps and Test Automation

  • Huawei App Store

Cloud Services for Concurrent Access

Provides high-performance cloud services to handle a large number of concurrent connections.

Flexible and Scalable

18 flavors of Elastic Cloud Server (ECS) instances are used to deploy game service nodes and provide calculation enhancement flavors (C1 and C2) and memory optimization flavors (M1). These flavors can be selected to satisfy the calculation and memory requirements of different game applications.

High-performance VPC Network

To build a secure and isolated virtual network environment for game users on the cloud, computing networks are interconnected through 10GE Ethernet to provide users with a high-bandwidth network environment.

Object Storage Service (OBS)

The object-based OBS service provides storage space for game applications. Users can use the OBS service to flexibly upload and download game data.

Enterprise-class Security Protection

Builds the industry's most reliable and stable security solution for game customers, providing an in-depth analysis on the success architecture of the game industry.

Advanced Anti-DDoS and CC Defense

The exclusive "ISA (IP/Session/APP)" reputation mechanism supports the maximum number of attack types. It has seven layer filtering, packet-based detection, and layer-by-layer cleaning functions, and its detection granularity is No.1 in the industry. Multi-point in-depth CC defense: Anti-DDoS and cloud Web Application Firewall (WAF) support CC defense.

Web Security Protection

Intelligent cloud WAF supports powerful decoding and human-machine identification. It has the high detection rate, low false alarm rate, and provides the exclusive web page anti-tampering feature.

Data Security

The intelligent database security service provides functions such as sensitive data discovery, data anonymization, database audit, and anti-injection attacks to ensure database security on the cloud. Key management service: It has high cost-effectiveness and supports command lines, easy maintenance, and encryption machines inside and outside China.

R&D DevOps and Test Automation

Provides a professional DevOps game development platform, agile and efficient development process, and automatic game test service realize continuous delivery, promotes effective collaboration among game developers, and ensures high quality and fast rollout of games.

Game Development Platform

HUAWEI CLOUD provides a one-stop DevOps game development platform to implement cross-region management and collaboration among core members of the project team. It also provides one-stop services such as agile project management and automated testing and deployment that shorten the product rollout period and improve product competitiveness.

Game Automation Test

Provides the automatic test capability for mobile games, covering thousands of mainstream terminals in different countries and regions. It achieves one-stop compatibility test, effectively eliminates terminal adaptation problems, and greatly reduces the test cost and user loss rate.

Huawei App Store

Provides Huawei App Store for easy game operations.

Nearly 100 Billion Downloads

Accumulated downloads of Huawei App Store exceed 90 billion, and the daily maximum downloads exceed 350 million. In the first half of 2017, 19,758 new applications have been added, and the average daily active users are 65 million.

Fast Game Rollout

Uses innovative technologies to accelerate the launch of games and slash the period of game rollout to the promotion platform by more than a half, which contributes to the compliance of green games.

Solution Architectures

  • MMO Game Server

  • MOBA Game Server

  • FPS Game Server

  • Card and Chess Game Server

MMO Game Server

Description

Provides a solution for the MMO game server on the cloud to help game customers cope with the challenges of high server computing capability and high stability, network bandwidth, and fast data read and write speed.

Highlights

High performance: Supports a maximum of 64 cores, 1 TB memory RAM disks, and 10GE NICs.

High reliability: Supports automatic fault migration, with availability and data durability of 99.95% and 99.99995%, respectively.

High read and write speed: A single-instance reaches 70,000 IOPS, and a single instance of the NVMe local disk can reach 3.5 million IOPS.

High forwarding and concurrent processing capabilities: A single instance reaches 200,000 PPS. With the DPDK technology, a single instance can reach 1 million PPS.

MOBA Game Server

Description

Provides a solution for the MOBA game server on the cloud to help game customers cope with the challenges of high network throughput rate, high single-node performance and reliability, fast fault recovery, and strong elastic scaling capability.

Highlights

High-performance network: Multiple data centers are deployed in different regions and respond in milliseconds.

High-performance ECS: Supports a maximum of 64 cores, 1 TB memory RAM disks, and 10GE NICs.

High reliability: Supports automatic fault migration, with availability and data durability of 99.95% and 99.99995%, respectively.

Automatic scaling capability: Multiple policies are supported to automatically add and reduce ECSs without manual intervention.

FPS Game Server

Description

Provides a solution for the FPS game server on the cloud to help game customers cope with challenges of zero tolerance of network delay, high single-node performance and reliability, and fast fault recovery.

Highlights

High-performance network: Multiple data centers are deployed in different regions and respond in milliseconds.

High-performance ECS: Supports a maximum of 64 cores, 1 TB memory RAM disks, and 10GE NICs.

High reliability: Supports automatic fault migration, with availability and data durability of 99.95% and 99.99995%, respectively.

High forwarding and concurrent processing capabilities: A single instance reaches 200,000 PPS. With the DPDK technology, a single instance can reach 1 million PPS.

Card and Chess Game Server

Description

Provides a solution for card and chess game servers on the cloud to help game customers cope with challenges of fast static file update on the client, high read speed of storage resources, strong elastic scalability, large number of buffer requirements, and huge memory demands.

Highlights

Data centers are distributed worldwide, with more than 500 acceleration nodes and availability of 99.95%.

High read and write speed: A single-instance reaches 70,000 IOPS, and a single instance of the NVMe local disk can reach 3.5 million IOPS.

Automatic scaling capability: Multiple policies are supported to automatically add and reduce ECSs without manual intervention.

High performance: Supports a maximum of 64 cores, 1 TB memory RAM disks, and 10GE NICs.

High reliability: Supports automatic fault migration, with availability and data durability of 99.95% and 99.99995%, respectively.

Solution Advantages

Service Neutrality and Win-win Cooperation

Huawei sticks to service boundaries. Specifically, Huawei will not invest in applications, never monetizes data for benefits, nor forces game partners to share data. Huawei purses co-existence and win-win relationships with game partners and customers.

Comprehensive Capabilities and Quick Response

To help with software development and deployment, hardware design and production, AI, and Internet of Things (IoT) are open to encourage customers' innovation. Services related to hardware and terminals continue to develop and grow with game customers.

Professional Assurance and Butler Services

Huawei provides a process-based and standardized cloud service system and local service teams worldwide to offer 24/7 services for game customers with special assurance and expert support.

Helping Customers with Global Development

Huawei's services are worldwide and have been certified by ISO and related laws and regulations in Europe, helping game customers adapt to user security, data security, and laws and regulations to achieve global service development.

Recommended Configurations

  • Entry-level Package

  • Economical Package

  • Standard Package

  • Luxury Package

Applies to mobile game development and the pre-rollout test phase.

  • Product
    Configuration
    Quantity
  • EVS

    High I/O 300 GB

    6

  • ECS

    8-core 8 GB | CentOS 7.2 64-bit system disk | High I/O 100 GB

    6

  • Bandwidth and IP address

    5 Mbit/s

    N/A

  • ELB

    5 Mbit/s

    N/A

  • MySQL

    MySQL primary instance 8-core 16 GB | High I/O 100 GB

    6

  • Development project management

    Charge based on managed code amount and personnel quantity

    N/A

  • Mobile app test

    Charge based on test quantity

    N/A

Applies to mobiles games such as card, chess, and leisure and puzzle games.

  • Product
    Configuration
    Quantity
  • EVS

    Ultra-high I/O 300 GB

    6

  • ECS

    8-core 8 GB | CentOS 7.2 64-bit system disk | Ultra-high I/O 100 GB

    6

  • Bandwidth and IP address

    10 Mbit/s

    N/A

  • ELB

    10 Mbit/s

    N/A

  • MySQL

    MySQL primary instance 8-core 16 GB | Ultra-high I/O 100 GB

    6

  • Advanced-Anti-DDoS

    20 GB defense

    N/A

Applies to MMORPG and MMOSLG games that have a large number of users.

  • Product
    Configuration
    Quantity
  • EVS

    Ultra-high I/O 600 GB

    12+

  • ECS

    8-core 16 GB | CentOS 7.2 64-bit system disk | Ultra-high I/O 300 GB

    12+

  • Bandwidth and IP address

    30 Mbit/s

    N/A

  • ELB

    30 Mbit/s

    N/A

  • CDN

    300 Mbit/s

    N/A

  • MySQL

    MySQL primary instance 8-core 16 GB | Ultra-high I/O 300 GB

    9+

  • Advanced-Anti-DDoS

    50 GB elastic defense

    N/A

  • Mobile app test

    Charge based on test quantity

    N/A

Applies to mobiles games such as MOBA, FPS, and games for sports competition.

  • Product
    Configuration
    Quantity
  • EVS

    Ultra-high I/O 1 TB

    15+

  • ECS

    8-core 16 GB | CentOS 7.2 64-bit system disk | Ultra-high I/O 600 GB

    15+

  • Bandwidth and IP address

    50 Mbit/s

    N/A

  • ELB

    50 Mbit/s

    N/A

  • CDN

    500 Mbit/s

    N/A

  • NoSQL database

    Redis active-standby instances 64 GB

    N/A

  • MySQL

    MySQL primary instance 8-core 16 GB | Ultra-high I/O 600 GB

    9+

  • Advanced-Anti-DDoS

    100 GB elastic defense

    N/A

  • Mobile app test

    Charge based on test quantity

    N/A

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