对象存储服务 OBS-流式下载
流式下载
以下代码展示了如何进行流式下载:
// 初始化配置参数ObsConfig config = new ObsConfig();config.Endpoint = "https://your-endpoint";// 认证用的ak和sk硬编码到代码中或者明文存储都有很大的安全风险,建议在配置文件或者环境变量中密文存放,使用时解密,确保安全;本示例以ak和sk保存在环境变量中为例,运行本示例前请先在本地环境中设置环境变量AccessKeyID和SecretAccessKey。// 您可以登录访问管理控制台获取访问密钥AK/SK,获取方式请参见https://support.huaweicloud.com/usermanual-ca/ca_01_0003.htmlstring accessKey= Environment.GetEnvironmentVariable("AccessKeyID", EnvironmentVariableTarget.Machine);string secretKey= Environment.GetEnvironmentVariable("SecretAccessKey", EnvironmentVariableTarget.Machine);// 创建ObsClient实例ObsClient client = new ObsClient(accessKey, secretKey, config);// 下载对象try{ GetObjectRequest request = new GetObjectRequest() { BucketName = "bucketname", ObjectKey = "objectname", }; using (GetObjectResponse response = client.GetObject(request)) { string dest = "savepath"; if (!File.Exists(dest)) { // 将对象的数据流写入文件中 response.WriteResponseStreamToFile(dest); } Console.WriteLine("Get object response: {0}", response.StatusCode); }}catch (ObsException ex){ Console.WriteLine("ErrorCode: {0}", ex.ErrorCode); Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage);}

响应结果GetObjectResponse中GetObjectResponse.OutputStream为响应流(System.IO.Stream类型),通过操作GetObjectResponse.OutputStream可将对象的内容读取到本地文件或者内存中;用户也可以调用OBS .NET SDK提供的GetObjectResponse.WriteResponseStreamToFile方法,将对象内容下载到本地文件中。

GetObjectResponse.OutputStream获取的响应流一定要调用GetObjectResponse.OutputStream.Close()显式关闭,否则可能造成资源泄露。